Sandbox← home
Testing stuff
A sandbox for experiments. New things land here first.
cosmic sandbox
These particles drift with no purpose. But you already know order is not imposed: it is read. Hold them in your gaze.
how it started
01
Cosmos, a playful gravity toy
spawn bodies, fling them, feed the black hole
A playful simulation inspired by cosmic physics: not a scientific model, and no real data.
from a few drifting bodies to a real-time star system with chain events
how it's become
02
Cosmos PRO, high fidelity
opt-in: finer physics and real bloom, behind a launch button
Experiments
03
Pisco, in 3D
The first creature as a 3D model. Drag to orbit, scroll to zoom.
04
Bob, in 3D
Bob, the builder, as a 3D model. Drag to orbit, scroll to zoom.
loading the model
strategic games
Small games with a point: strategy, limits, and order to be read out of chaos.
05
Tic-tac-toe vs a perfect opponent
Full minimax: in perfect mode you cannot win, only draw.
06
Nim, rows of 3/5/7
Whoever takes the last stone wins. The computer plays the optimal strategy.
07
Conway's Game of Life
Click cells to turn them on, then let it evolve.
08
Hidden constellation
order is chaos you have learned to read, literally
09
Least privilege
grant only the doors the job needs: the rest are breaches
10
Pisco's slingshot
one launch: gravity does the steering
3D test bench
11
Black hole, interactive bench
The same shader as the home intro, with the controls in your hands.
Build status
How complete the surface is, area by area.
Intro cinematicdone
100%
Countdown and preview accessdone
100%
Navigation and layoutdone
100%
About and biodone
100%
Thoughts and articlesdone
100%
Operational status paneldone
100%
Interactive creaturesdone
100%
Creature 3D modelsin progress
20%
Incident program (frontend)done
100%
Incident program (live backend)planned
0%
Languages (IT / EN / Solen)done
95%
More experiments will land here over time.