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Testing stuff

A sandbox for experiments. New things land here first.

Experiments
01
Pisco, in 3D
The first creature as a 3D model. Drag to orbit, scroll to zoom.
02
Bob, in 3D
Bob, the builder, as a 3D model. Drag to orbit, scroll to zoom.
loading the model
strategic games

Small solved games that make you think about strategy and limits.

03
Tic-tac-toe vs a perfect opponent
Full minimax: in perfect mode you cannot win, only draw.
04
Nim, rows of 3/5/7
Whoever takes the last stone wins. The computer plays the optimal strategy.
05
Conway's Game of Life
Click cells to turn them on, then let it evolve.
3D test bench
06
Black hole, interactive bench
The same shader as the home intro, with the controls in your hands.
cosmic sandbox

These particles drift with no purpose. But you already know order is not imposed: it is read. Hold them in your gaze.

07
Cosmos, a playful gravity toy
spawn bodies, fling them, feed the black hole

A playful simulation inspired by cosmic physics: not a scientific model, and no real data.

cosmic sandbox PRO
08
Cosmos PRO, high fidelity
opt-in: finer physics and real bloom, behind a launch button
Build status

How complete the surface is, area by area.

Intro cinematicdone
100%
Countdown and preview accessdone
100%
Navigation and layoutdone
100%
About and biodone
100%
Thoughts and articlesdone
100%
Operational status paneldone
100%
Interactive creaturesdone
100%
Creature 3D modelsin progress
20%
Incident program (frontend)done
100%
Incident program (live backend)planned
0%
Languages (IT / EN / Solen)done
95%
More experiments will land here over time.